Sunday, March 12, 2017

Pass-A-Fist: Non-Violent Arcade Action!

Pass-A-Fist is a 2d top-down action game where the goal is to amass as many supporters as possible while keeping attackers away and keeping your people from retaliating all with non-violent power-ups like resistance songs, social media coverage, mirrors, and going limp. The idea started as an infinite runner, but now i imagine it more like paper boy where you have to get through a week of increasingly more difficult "days".

The above character represents an "apathetic" type who can be turned into either an "attacker", a "supporter" or left alone in "apathetic" mode. The type an "apathetic" turns into depends on whether a player succeeds at a 'Simon says' type mini game. When a player is in close range to this type, "attacker" types will halt their pursuit and wander in the players vicinity till he is far enough from the "apathetic".

Here's the in-progress design document for the game: https://docs.google.com/document/d/1Z-r6xXBCmDZsCiOQfwQtcMoQZOQEvvmKHuFxqDGpeDo/edit?usp=sharing

No comments:

Post a Comment